Game
Solitaire TriPeaks
Feature
Reward Chests
My Role
UX/UI & System Design
Analyzed player data and feedback, comparing expected versus actual in-game rewards to understand their economic impact. Used these insights to design various reward chest configurations and establish a rule-set for future use.
Provided creative direction for asset creation, ensuring alignment with the feature’s vision.
Designed and prototyped reward sequences to guide the art and engineering teams, clarifying the feature’s requirements and direction.
Collaborated with engineering to develop the necessary tooling for creating and updating reward chests.
Live Event Design
Continuously tuned and balanced reward chest configurations based on incoming data, adapting to daily and weekly changes to optimize player engagement.
The Quick Story
To enhance player engagement across Clubs, Quests, and Live Events, we needed a compelling incentive system. We recognized the potential of bundling valuable items like Wild Cards, Boosters, and Free Plays into Reward Chests. I designed a global system allowing all current and future features to deliver customized, bundled rewards to players. This approach not only provided immediate value but also integrated seamlessly with the broader game ecosystem.